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	<title>Comments on: How Pixar Fosters Collective Creativity</title>
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	<link>http://john.jubjubs.net/2008/08/28/how-pixar-fosters-collective-creativity/</link>
	<description>my semi-regular stream of consciousness</description>
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		<title>By: VF</title>
		<link>http://john.jubjubs.net/2008/08/28/how-pixar-fosters-collective-creativity/#comment-6073</link>
		<dc:creator>VF</dc:creator>
		<pubDate>Tue, 02 Sep 2008 18:39:22 +0000</pubDate>
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		<description>I stumbled into your blog researching chrome. wow. Sometimes, there&#039;s a gold nugget out there and I&#039;m lucky to find it - your blog. From someone as busy as you, I really appreciate the effort you take to update it with your thoughts. Keep up the books and comments posts - I enjoy those, even tho short. It&#039;s refreshing not to have to read through other reviews that spend as much time proving the readers qualifications and credibility - you read it, these are your thoughts. Please keep it up. &lt;br&gt;&lt;br&gt;-Fortune 500 Marketing Exec.</description>
		<content:encoded><![CDATA[<p>I stumbled into your blog researching chrome. wow. Sometimes, there&#39;s a gold nugget out there and I&#39;m lucky to find it &#8211; your blog. From someone as busy as you, I really appreciate the effort you take to update it with your thoughts. Keep up the books and comments posts &#8211; I enjoy those, even tho short. It&#39;s refreshing not to have to read through other reviews that spend as much time proving the readers qualifications and credibility &#8211; you read it, these are your thoughts. Please keep it up. </p>
<p>-Fortune 500 Marketing Exec.</p>
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		<title>By: Christopher Blizzard</title>
		<link>http://john.jubjubs.net/2008/08/28/how-pixar-fosters-collective-creativity/#comment-5962</link>
		<dc:creator>Christopher Blizzard</dc:creator>
		<pubDate>Thu, 28 Aug 2008 12:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://john.jubjubs.net/2008/08/28/how-pixar-fosters-collective-creativity/#comment-5962</guid>
		<description>It&#039;s especially interesting given the way that the animation industry works.  I did a little work with the studios at my last job and the usual model is that people are hired on in project-driven contracts.  i.e. you&#039;re there to help render the latest toy story movie and that&#039;s it.  The best people are offered contracts for the next project and most are let go.  It&#039;s a brutal system.&lt;br&gt;&lt;br&gt;It&#039;s good to see some thoughts on this front from one of the studios.</description>
		<content:encoded><![CDATA[<p>It&#39;s especially interesting given the way that the animation industry works.  I did a little work with the studios at my last job and the usual model is that people are hired on in project-driven contracts.  i.e. you&#39;re there to help render the latest toy story movie and that&#39;s it.  The best people are offered contracts for the next project and most are let go.  It&#39;s a brutal system.</p>
<p>It&#39;s good to see some thoughts on this front from one of the studios.</p>
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